
'It is fun to hit your enemy although you cannot hit them in normal conditions', I think that was the credo. You cannot use Miracle Eye in competitive play, yes, I believe you, but if they stop to come up with moves because they cannot be used in competitive play. I do not think it is that relevant to think about the effect of the move when you already have in mind who can use it or not. Maybe you can use Charge in-game doing so, because Charge now is actually a sort of Splash. So your lovely Swampert will not fall to an electric move. When you say that attack could not be used, you do not have to bother about Charge, too.

Besides, I personally thought about some Future Sight effect, when it just hits 'normal', but maybe it would be better if it is indeed a proper equivalent of Miracle Eye. But, Electrics are normally faster than Grounds, so maybe it would have an effect, but I would not want to see a Swampert fall to an electric move. In fact, I tried it once, but realised it will get you nowhere simply because Psychic does not do enough damage to the Dark Pokemon while the Dark Pokemon can easily overcome the Psychic with STAB Crunch or Sucker Punch or something, forcing the Psychic to retreat (and that has the possibility of being Pursuited, which is scary too). Like, we know Miracle Eye negates Psychic immunity on Dark Pokemon, but how many Psychics run Miracle Eye seriously? I haven't seen any. and trollingly enough, always PICKING ON MY FAVOURITE POKEMONS too! The anime was rather inconsistent and just always made everything towards the protagonist's favour. Water resistance, I'm not so sure about as I'm liking water's neutral coverageĮh, I think that Electrics already have a few tools to beat some Ground types anyways, but I'm just afraid of things like Zapdos running amok and having more opportunities to defeat everything like that. An electric resistance or something would really help. I think Ice needs more resistance in general. So granting an ability to Charge like what I propose wouldn't be stretching it further than what I envision Therefore in Real-Time certain moves could clash with one another like if both combatants chose Psybeam, Water Pump or Thunderbolt. I think the future of Pokemon is basically going to involve elements which were commonplace in the Anime, and you could choose between playing Turn Based or Real Time. I must also reiterate that Charge would only allow the next turn for an Electric attack, not like Miracle Eye or Foresight. What about against a Ground/Rock-type opponent, your Pokemon is slower when using the Electric attack? Technically Brock's Onix was able to catch Pikachu before it could jump out of the way, so I would grant it. Water should be less effective against Ice, methinks.

I like the whole idea of Grounds being the hard counters to Electrics, though this whole game is riddled with badly done types (Ice only resists Ice for example, they need to fix that).įor every countless Golems that lose to Ash's Pikachu, an Ekans eats a Pidgey. It simply encourages more coverage moves to be ran alongside Thunderbolt. Chances are, the immunity to electricity was designed very well so that people do not overspam that move, or else Electrics with their single weakness would pretty much be quite hard to take down (we know how hard Zapdos is to take down already.). Electrics do run moves like Grass Knot to deal with threats like those Rock/Grounds when they need to or even Focus Blast or whatever. However, that is why there are COVERAGE moves. even if Charge did that, I doubt people would use it. I've had it with those overpowered Pikachus and their overpowered Thunders.
